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	<title>Casual Game Informer &#187; PC Games</title>
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	<link>http://casualgameinformer.com/wp</link>
	<description>Information for the hardcore casual gamer!</description>
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<link>http://casualgameinformer.com/wp</link>
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<title>Casual Game Informer</title>
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		<item>
		<title>Editorial: Activision, Airports and Apoplexy</title>
		<link>http://casualgameinformer.com/wp/2009/11/02/editorial-activision-airports-and-apoplexy/</link>
		<comments>http://casualgameinformer.com/wp/2009/11/02/editorial-activision-airports-and-apoplexy/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 10:55:45 +0000</pubDate>
		<dc:creator>Hot Fuzz</dc:creator>
				<category><![CDATA[Console Games]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[PC Games]]></category>
		<category><![CDATA[acceptability]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Call of Duty Modern Warfare 2]]></category>
		<category><![CDATA[censorship]]></category>
		<category><![CDATA[CoD]]></category>
		<category><![CDATA[controversy]]></category>
		<category><![CDATA[effect of games on society]]></category>
		<category><![CDATA[forums]]></category>
		<category><![CDATA[games as art]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[interactive media]]></category>
		<category><![CDATA[publicity stunt]]></category>
		<category><![CDATA[video leak]]></category>
		<category><![CDATA[violence]]></category>

		<guid isPermaLink="false">http://casualgameinformer.com/wp/?p=3366</guid>
		<description><![CDATA[Suddenly chainsawing grandmas in Vice City seems rather tame
Activision and Infinity Ward’s Call of Duty: Modern Warfare 2 has found itself splashed all over the media in the last couple of days because of a video of gameplay footage that was leaked onto the internet early on the 27th of November. It depicts scandal-making scenes [...]]]></description>
		<wfw:commentRss>http://casualgameinformer.com/wp/2009/11/02/editorial-activision-airports-and-apoplexy/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Fallout 3 DLC Review Roundup</title>
		<link>http://casualgameinformer.com/wp/2009/10/15/fallout-3-dlc/</link>
		<comments>http://casualgameinformer.com/wp/2009/10/15/fallout-3-dlc/#comments</comments>
		<pubDate>Thu, 15 Oct 2009 16:07:40 +0000</pubDate>
		<dc:creator>Jonathan &#34;Blues Cowboy&#34; Lester</dc:creator>
				<category><![CDATA[Console Games]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[PC Games]]></category>
		<category><![CDATA[bethesda]]></category>
		<category><![CDATA[broken steel]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[fallout 3]]></category>
		<category><![CDATA[fallout 3 dlc]]></category>
		<category><![CDATA[mothership zeta]]></category>
		<category><![CDATA[operation anchorage]]></category>
		<category><![CDATA[point lookout]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[the pitt]]></category>
		<category><![CDATA[video game]]></category>

		<guid isPermaLink="false">http://casualgameinformer.com/wp/?p=2641</guid>
		<description><![CDATA[We return to the wasteland to review all of the available Fallout 3 DLC!

It&#8217;s been a long and expensive ride, but Bethesda has finally released the entire range of downloadable content for its critically acclaimed RPG. Diehard fans will have already jumped at the chance to add extra value to an already impressive experience- but [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Developer Interview: Zombie Cow Studios</title>
		<link>http://casualgameinformer.com/wp/2009/10/09/developer-interview-zombie-cow-studios/</link>
		<comments>http://casualgameinformer.com/wp/2009/10/09/developer-interview-zombie-cow-studios/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 10:15:29 +0000</pubDate>
		<dc:creator>Hot Fuzz</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[PC Games]]></category>
		<category><![CDATA[adventure games]]></category>
		<category><![CDATA[awesomeness]]></category>
		<category><![CDATA[Beer]]></category>
		<category><![CDATA[Ben There Dan That]]></category>
		<category><![CDATA[British]]></category>
		<category><![CDATA[critically acclaimed]]></category>
		<category><![CDATA[Cruxade]]></category>
		<category><![CDATA[Dan Marshall]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[features]]></category>
		<category><![CDATA[Gibbage]]></category>
		<category><![CDATA[Hitler's poo]]></category>
		<category><![CDATA[independent developer]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Nazi dinosaurs]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Time Gentlemen Please!]]></category>
		<category><![CDATA[xna]]></category>
		<category><![CDATA[Zombie Cow]]></category>

		<guid isPermaLink="false">http://casualgameinformer.com/wp/?p=3072</guid>
		<description><![CDATA[We put Zombie Cow&#8217;s Dan Marshall in the CGI hotseat to talk about a day in the life of an indie developer, upcoming releases and Hitler&#8217;s poo!
What do cartoon deathmatches in space, shiny block-based puzzling, Nazi dinosaur cyborgs and the fourth dimension have in common? Well, they’ve all been explored and exploited by Zombie Cow [...]]]></description>
		<wfw:commentRss>http://casualgameinformer.com/wp/2009/10/09/developer-interview-zombie-cow-studios/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Time Gentlemen, Please!</title>
		<link>http://casualgameinformer.com/wp/2009/09/23/time-gentlemen-please/</link>
		<comments>http://casualgameinformer.com/wp/2009/09/23/time-gentlemen-please/#comments</comments>
		<pubDate>Wed, 23 Sep 2009 18:00:18 +0000</pubDate>
		<dc:creator>Hot Fuzz</dc:creator>
				<category><![CDATA[PC Games]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[Ben There Dan That]]></category>
		<category><![CDATA[Ben Ward]]></category>
		<category><![CDATA[blue]]></category>
		<category><![CDATA[crude]]></category>
		<category><![CDATA[Dan Marshall]]></category>
		<category><![CDATA[dick and fart jokes]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[Hitler]]></category>
		<category><![CDATA[lewd]]></category>
		<category><![CDATA[Nazis]]></category>
		<category><![CDATA[PC game]]></category>
		<category><![CDATA[Point-And-Click]]></category>
		<category><![CDATA[robot dinosaurs]]></category>
		<category><![CDATA[rude]]></category>
		<category><![CDATA[sex]]></category>
		<category><![CDATA[smut]]></category>
		<category><![CDATA[Time Gentlemen Please!]]></category>
		<category><![CDATA[Zombie Cow Studios]]></category>

		<guid isPermaLink="false">http://casualgameinformer.com/wp/?p=3053</guid>
		<description><![CDATA[Serving up another fab slice of time-travelling mayhem

Developer: Zombie Cow Studios
Buy: Zombie Cow Studios
It is widely appreciated amongst a certain breed of gamer that LucasArts (along with a couple of notable others such as Sierra) used to make some of the best games around: games filled with humour, irony, wit and most of all&#8230;.love. These [...]]]></description>
		<wfw:commentRss>http://casualgameinformer.com/wp/2009/09/23/time-gentlemen-please/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ben There, Dan That</title>
		<link>http://casualgameinformer.com/wp/2009/09/02/ben-there-dan-that/</link>
		<comments>http://casualgameinformer.com/wp/2009/09/02/ben-there-dan-that/#comments</comments>
		<pubDate>Wed, 02 Sep 2009 11:26:16 +0000</pubDate>
		<dc:creator>Hot Fuzz</dc:creator>
				<category><![CDATA[PC Games]]></category>
		<category><![CDATA[Web Games]]></category>
		<category><![CDATA[adult]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[Ben There Dan That]]></category>
		<category><![CDATA[Ben Ward]]></category>
		<category><![CDATA[Dan Marshall]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[Magnum PI]]></category>
		<category><![CDATA[Monkey Island]]></category>
		<category><![CDATA[Point-And-Click]]></category>
		<category><![CDATA[Zombie Cow Studios]]></category>

		<guid isPermaLink="false">http://casualgameinformer.com/wp/?p=2738</guid>
		<description><![CDATA[Because nothing gets in the way of watching Magnum PI&#8230;apparently!

Play Game: Zombie Cow Studios
Developer: Zombie Cow Studios
Did you know that you can teleport through the digestive organs of a cow? Have you ever seen a dinosaur killed by a small model Death Star? Would you travel through space and time to fight zombies, murder a [...]]]></description>
		<wfw:commentRss>http://casualgameinformer.com/wp/2009/09/02/ben-there-dan-that/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Fallout 3: Broken Steel</title>
		<link>http://casualgameinformer.com/wp/2009/05/09/fallout-3-broken-steel/</link>
		<comments>http://casualgameinformer.com/wp/2009/05/09/fallout-3-broken-steel/#comments</comments>
		<pubDate>Sat, 09 May 2009 18:33:29 +0000</pubDate>
		<dc:creator>Jonathan &#34;Blues Cowboy&#34; Lester</dc:creator>
				<category><![CDATA[Console Games]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[PC Games]]></category>
		<category><![CDATA[bethesda softworks]]></category>
		<category><![CDATA[broken steel]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[dogmeat]]></category>
		<category><![CDATA[fallout 3]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[tesla cannon]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://casualgameinformer.com/wp/?p=2114</guid>
		<description><![CDATA[Broken? Yes, but it fixes more than it breaks&#8230;


Download: Xbox Live Marketplace
Developer: Bethesda Softworks
Wow, Fallout 3 was fun while it lasted. Granted, you can recreate the experience for free by rubbing mud in your eyes, dressing in rags and hunting squirrels; but its mediocre game mechanics somehow came together into a massively addictive and fun [...]]]></description>
		<wfw:commentRss>http://casualgameinformer.com/wp/2009/05/09/fallout-3-broken-steel/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Puzzle Quest: Galactrix</title>
		<link>http://casualgameinformer.com/wp/2009/05/06/puzzle-quest-galactrix/</link>
		<comments>http://casualgameinformer.com/wp/2009/05/06/puzzle-quest-galactrix/#comments</comments>
		<pubDate>Wed, 06 May 2009 12:51:46 +0000</pubDate>
		<dc:creator>Jonathan &#34;Blues Cowboy&#34; Lester</dc:creator>
				<category><![CDATA[Console Games]]></category>
		<category><![CDATA[PC Games]]></category>
		<category><![CDATA[black out with rage]]></category>
		<category><![CDATA[f*cking leapgates]]></category>
		<category><![CDATA[galactrix]]></category>
		<category><![CDATA[hexagons]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Puzzle Quest]]></category>
		<category><![CDATA[Puzzle/RPG hybrid]]></category>
		<category><![CDATA[tedious]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://casualgameinformer.com/wp/?p=2041</guid>
		<description><![CDATA[Exploring the Galaxy&#8230;one tedious leapgate at a time


Platforms: Nintendo DS, PSP, Xbox 360, PS3
Demo/Buy: Xbox Live Arcade, PSN
Developer: Infinite Interactive
Puzzle Quest: Challenge of the Warlords took the world by storm when it was unleashed on the unsuspecting public in 2008. Infinite Interactive managed to achieve the impossible: uniting addictive simple puzzle mechanics with a rich [...]]]></description>
		<wfw:commentRss>http://casualgameinformer.com/wp/2009/05/06/puzzle-quest-galactrix/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Serious Sam Forever- Developer Interview</title>
		<link>http://casualgameinformer.com/wp/2009/04/16/serious-sam-forever-developer-interview/</link>
		<comments>http://casualgameinformer.com/wp/2009/04/16/serious-sam-forever-developer-interview/#comments</comments>
		<pubDate>Thu, 16 Apr 2009 07:19:14 +0000</pubDate>
		<dc:creator>Archchef</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[PC Games]]></category>
		<category><![CDATA[Fast Pace]]></category>
		<category><![CDATA[Forever]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[PC game]]></category>
		<category><![CDATA[Serious Sam]]></category>

		<guid isPermaLink="false">http://casualgameinformer.com/wp/?p=1454</guid>
		<description><![CDATA[The Prophets of Sam get together with us and give us the lowdown on the highly anticipated Serious Sam Forever.
We scored some exclusive video of an epic 100 bot mega knife fight. Read to the bottom to see it.

CGI: Hello guys, thank you for taking a moment to talk to us about your upcoming game, [...]]]></description>
		<wfw:commentRss>http://casualgameinformer.com/wp/2009/04/16/serious-sam-forever-developer-interview/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Puzzle Quest: Challenge of the Warlords</title>
		<link>http://casualgameinformer.com/wp/2009/04/11/puzzle-quest/</link>
		<comments>http://casualgameinformer.com/wp/2009/04/11/puzzle-quest/#comments</comments>
		<pubDate>Sat, 11 Apr 2009 22:00:55 +0000</pubDate>
		<dc:creator>Jonathan &#34;Blues Cowboy&#34; Lester</dc:creator>
				<category><![CDATA[Console Games]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[PC Games]]></category>
		<category><![CDATA[Addictive]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Iphone]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[Puzzle Quest]]></category>
		<category><![CDATA[ream you something awful]]></category>
		<category><![CDATA[Warlord]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://casualgameinformer.com/wp/?p=1094</guid>
		<description><![CDATA[
Virtual crack cocaine!

Buy/Demo: PSP/PSN/PS2/XBLA/DS/Wii/PC/iPHONE
Developer: Infinite Interactive
ad·dic·tive
adjective.
1) Causing or tending to cause addiction: an addictive substance.
2) Characterized by or susceptible to addiction: an addictive personality
3) Casual puzzle games
4) RPGs
There&#8217;s no denying it, folks: computer games can cause serious addiction. The worst offenders are deceptively simple casual puzzlers (case in point: Bejeweled, Popcap&#8217;s insanely popular first success) [...]]]></description>
		<wfw:commentRss>http://casualgameinformer.com/wp/2009/04/11/puzzle-quest/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>AudioSurf</title>
		<link>http://casualgameinformer.com/wp/2009/03/29/audiosurf/</link>
		<comments>http://casualgameinformer.com/wp/2009/03/29/audiosurf/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 20:52:42 +0000</pubDate>
		<dc:creator>Hawk2605</dc:creator>
				<category><![CDATA[PC Games]]></category>
		<category><![CDATA[Colors!!!]]></category>
		<category><![CDATA[Colours!!!]]></category>
		<category><![CDATA[MP3]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Racing]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Surf]]></category>

		<guid isPermaLink="false">http://casualgameinformer.com/wp/?p=649</guid>
		<description><![CDATA[Don&#8217;t just listen to your music, ride it!
Play: www.audio-surf.com
Wiki: CGI WIKI
Developer: www.bestgameever.com
From climbing up a nice, calming hill to plummeting down a music highway collecting colourful blocks, AudioSurf configures any song you have into unique track which goes with the music. It shapes the tracks according to how fast it is. So if you like your [...]]]></description>
		<wfw:commentRss>http://casualgameinformer.com/wp/2009/03/29/audiosurf/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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